Thursday, July 3, 2008

Iron Man

Developer: Secret Level
Publisher: Sega
Release Date: May 2, 2008
Systems: Xbox 360 (reviewed), PS3, PS2, wii, DS, PSP, PC, mobile, Sega Master System (just kidding)
ESRB Rating: T
Official Web site

In a nutshell: The much awaited follow-up to the classic Iron Man/X-O Manowar game.

0:00 I liked the movie and I like Sega, but I'm still expecting a let-down from this one. It is a movie-based game, after all.

0:01 A gadget-porn pan over a pre-rendered Iron Man suit runs behind the menu screen. Some extremely generic light metal music plays in the background.

0:02 The controls screen mentions that the directional pad is used for something called "power distribution." This sounds way too complex for a game like this.

0:03 Difficulties are "Easy," "Normal," and "Formidable." I'm all for giving interesting names to difficulty levels, but you should go all or nothing. Why not "Puny" and "Nondescript" for the first two?

0:04 In a cave full of crates, Tony Stark works at a kiln. "Alone in a cave, surrounded by weapons. That is a very poignant way to die," says that guy from the movie whose name I can't remember. Tony's friend who helps him break out. You know who I'm talking about! "Ah, there he goes again, give it a rest, Shakespeare," says Robert Downey, Jr., er, I mean Stark. The guy whose name is on the tip of my tongue prattles on philosophically about what make a man a hero while Stark lifts the first Iron Man mask out of the kiln and stares at it, meaningfully.

0:05 Cut over to the Stark computer display that gives my mission objectives: escape from the Ten Rings encampment I'm being held in. How am I seeing this computer display? I'm trapped in a cave. Way to break the fourth wall already.

Read the full review at Crispy Gamer

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