Showing posts with label first-person. Show all posts
Showing posts with label first-person. Show all posts

Tuesday, May 11, 2010

Zeno Clash: Ultimate Edition

Developer: ACE Team
Publisher: Atlus
Release Date: May 5, 2010
System: Xbox 360
ESRB Rating: T

In a nutshell: A game that's as fucked up as it looks.

0:00 I missed this one when it started getting all sorts of indie buzz on the PC last year, but I remember being intrigued by the concept of a first-person brawler. I'm excited to try it out now that it's on the Xbox 360.

0:01 In a primitive village with muted colors. A bent old man in a hooded robe plays with a voodoo doll. An ogre in a helmet gestures. A woman looks warily at a lanky, very tall man seated next to her. A talon comes down on a piece of paper. The characters are mostly recognizably human, but there's something slightly off about their appearance. It's like we're in a dream world just this side of a nightmare.

0:02 The options screen has a visual option for a computer monitor. A nice touch, that.

0:03 Prologue is the only one of 19 chapters available. Guess this is gonna be a long game... I choose Normal rather than Easy of Advanced for my difficulty.

0:04 Fuzzy blobs of light fade to white. A shaman in a hood falls over as my first-person viewpoint is periodically obscured by blinking eyelids. I'm in an enclosed wooded clearing, with green spirits floating in the air. "Hello Ghat. That trick with the bomb, you learned that from me, remember. But you didn't do it right. You're not dead like me." Come again?

0:05 As a quick warm up, the dead shaman tells me to kick some chickens with a tap of RT. It's a bit weird to see this from a first-person perspective.

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Wednesday, November 12, 2008

Mirror's Edge

Developer: DICE
Publisher: EA
Release Date: Nov. 12, 2008
Systems: Xbox 360 (reviewed), PS3
ESRB Rating: T
Official Web site

In a nutshell: The world's first first-person runner game.

0:00 I've been psyched about Mirror's Edge ever since I saw the HD trailer at this year's E3. I've been soaking up all the videos since, but the relatively low review scores are tempering my expectations. Also, I just ate, so I hope the first-person running doesn't make me lose my lunch.

0:01 The title appears in red over a cityscape in stark white and gentle blue. It's so clean and crisp ... makes Grand Theft Auto IV's burg look like crap.

0:02 Selectable difficulties are Easy and Normal, and Hard is unlockable. What, no "Insane"? No "Brutal"? No "Nightmare"? Boooring. I like the plain English explanation of the difficulties: "Normal difficulty is recommended for most players." "Easy difficulty will mainly affect the combat experience." Simple!

0:03 The game defaults to metric units. GO BACK TO FRANCE, FRENCHIE!

0:04 Overhead shot looking straight down at a city street. "Once the city used to pulse with energy. Dirty and dangerous, but alive and wonderful. Now it's something else." Most didn't notice or care about the slow changes. The ones that protested were "pushed to the sidelines ... criminalized. ... We exist on the edge between the gloss and the reality. The Mirror's Edge." Hey, that's the name of the game!

0:05 The manga-styled intro transitions into an almost photorealistic shot from a rooftop. "Training time, Faith," says a voice in my ear.

Read the full review at Crispy Gamer