Showing posts with label golf. Show all posts
Showing posts with label golf. Show all posts

Tuesday, January 27, 2009

We Love Golf!

Developer: Camelot
Publisher: Capcom
Release Date: July 15, 2008
System: Wii
ESRB Rating: E10+
Official Web site

In a nutshell: Mario Golf ... minus the Mario ... plus the Wii Remote.

0:00 I don't really love golf in real life, but I did love Camelot's Mario Golf on the Nintendo 64, so I'm looking forward to this one quite a bit.

0:01 The chorus of chipper voices screaming "WE LOVE GOLF!" on the preview screen is almost worth the price of admission all on its own. What a way to start the morning.

0:02 No cut scene intro, just a title screen with the logo and the same chipper voices screaming at me about their love for golf. They need to up their meds. Seriously.

0:03 The brightly colored menu buttons make tones when I pass over them. Everyone is smiling and determined. Man, this is a happy game!

0:04 I can choose my player from Meg, Leo, Annie and Jack. Each looks no older than 14, and has a vibrant animated pose to go with their something. I go with Meg, who's very cute in her white skirt, orange shirt and white visor. Her stats? Who cares!

0:05 I think I'd better start with training before diving into a tournament. There are three courses, including the excellently named Sweet Candy Putting Forest. Let's start at the Highland Leaf Country Club, though.

Read the full review at Crispy Gamer

Wednesday, August 27, 2008

King of Clubs

Developer: Oxygen Studios
Publisher: Crave Entertainment
Release Date: Aug. 4, 2008
Systems: Wii (reviewed), PS2, PC, DS, PSP
ESRB Rating: E

In a nutshell: Mini-golf, maxi-annoyance.
0:00 I hadn't heard of this game until it appeared in my mailbox just before I moved. I'm a big fan of real-life mini-golf, though, so it shouldn't be a tough sell.

0:01 "Oh, bless my soul," says an Elvis impersonator on the preview screen. Wha? Then straight into the intro, with the desert countryside rolling by. "Under the blistering heat of the Nevada sun, five men (there are six of us!)... six men struggle against the odds." They have to fight traps and the elements and "they're gonna have to do it all in stupid costumes." Silly scenes of the characters doing a sort of screen test and antagonizing each other. "I don't want to see no spittin', no quittin', and no out-of-bounds hittin'," says the Elvis impersonator who seems to lead this ragtag group. "Perhaps I should play the caveman," says the very English guy in the knight getup. Wow, this is gonna be cheese-tastic, I can already tell.

0:03 A quick, one-screen explanation of the controls: I have to stand up, press A, pull back, press A again, and swing.

0:04 Some desert scrub scrolls by in the background as some endearing twangy rockabilly plays. I pick career mode, where I have to "clear as many pars as possible to advance." Jurassic Classic is the first course. The course par is 36.

0:05 A simple little interface lets me purchase pedestrian things like balls and clubs, but also weird things like mulligans (buy in bulk and they're cheaper), colored balls and trails (I pick red!) soundtracks and even action figures of the characters. Cute.

Read the full review at Crispy Gamer

Wednesday, April 23, 2008

Hot Shots Golf: Out of Bounds

Developer: Clap Hanz
Publisher: Sony Computer Entertainment
Release Date: March 18, 2008
System: PS3
ESRB Rating: E
Official Web site

In a nutshell: Super Cute Happy Golf Fun Time

0:00 I've never played this popular series, but I have put a lot of time into Mario Golf, which I hear is similar . If they're at all alike, I should have no trouble liking this.

0:01 This minute spent watching a mandatory install screen crawl from 0 to 7 percent.

0:02 16 percent.

0:03 26 percent. Y'know, why don't I just meet back up with you when it's done.

0:12 12 long minutes of Web surfing and waiting and we're installed. I can't say this is an inspiring start.

Read the full review at Crispy Gamer

Thursday, September 20, 2007

Tiger Woords PGA Tour 08


Developer: EA Tiburon
Publisher: EA Sports
Release Date: Aug. 28, 2007
Systems: PS3 (reviewed), pretty much every other system
ESRB Rating: E
Official Web Site

In a nutshell: A good sit on the sofa spoiled.

0:01 Wow, this demo really starts like an advertisement, complete with the almost-shouting announcer. He even says, "But wait, that's not all," at one point.
0:02 I like the spoken introduction to the first hole. It gives some nice strategy advice in that soothing golf commentator voice that puts me to sleep on Sundays.
0:04 My first shot is ridiculously hooked. Yikes. I need to get used to the accuracy timing for these three-click shots.
0:05 Two more shots go out of bounds. I can't seem to get the timing right, which is weird, because I'm usually good at timing-based challenges.
0:06 Finally, I get a beautiful shot that dribbles right onto the edge of the green. Tigers studies the ball intently in a short, mercifully skippable cut scene. Now I'm chipping. I like how the game automatically changes clubs smoothly as you adjust your shot distance.
0:07 A beautiful putt, aided by the fact that I could see exactly where it was gonna go with a tap of the R1 button. What's the point of trying to read the greens if they just tell you where it's gonna go?
0:08 On the next hole I try using the analog stick to swing. Much better! I pull it down and push it forward and BAM! A perfect shot.
0:10 I get an eagle on the second hole after a six-over on the first hole. I'm beginning to wonder why would anyone stick to the three point swing?
0:15 I LOVE the realistic whine of a plane engine in the background. it's not annoying AT ALL. And not being able to turn it off in the demo options is a GREAT idea. Grumble.
0:16 I seem to be having some trouble figuring out the correct putting strength. "Tigerrrrr," virtual Tiger says, discouraged.
0:18 After landing in the water, the commenter says "That's just a wonderful shot, if the fairways over there!" Oooh! Burn!
0:20 Ah, no wonder the spin wasn't working. Apparently I have to rapidly tap X in midair to guide the spin. I wish the previous hint had told me that.
0:22 Commentator: "I see the ball, but unfortunately, I also see a lot of sand... Try it again, you might want to open your eyes this time." If real golf commentary was more like this, maybe I'd watch.
0:24 I found a use for the three click shot... it makes it much easier to gauge power on shots and putts that don't require a full swing. But I still have trouble with accuracy.
0:25 I really like being able to determine the ball's eventual spin in midair, but it seems a bit unrealistic. Does Tiger have "the force" from Star Wars or something?
0:29 On my fifth time through the three-hole demo, I've already achieved a one under par. I almost feel like I've mastered the game already. Is this all there is?
0:30 Apparently not... there are online challenges too. I have to sign up for EA's online network. What's the points of my PS3 network account again?
0:33 The first rookie challenge involves outdriving Tiger's 301-yard drive. I beat it on the first try with a perfect 305-yard drive. Clutch!
0:38 Trying out the second challenge, I accidentally hit a guy in the leg. He jumps up and down in pain. Heh.
0:40 The crowd cheers raucously when I hit it ten feet out of bounds. Er, thanks?
0:41 Finally give up on the backspin challenge. I needed to make it roll 32.8 feet, but the closest I can get is 30. I'm wearing out my fingers tapping here.
0:42 Wow, the next challenge requires you to bounce the ball off a sign and onto the green behind you. Nuts!
0:47 One annoyance: You have to reset your shot from scratch each time you retry a challenge. It should remember your last attempt.
0:50 Ah ha! I've been banging my head against the wall on the sign-bouncing challenge until I realize the square button changes stances and hitting styles. I've been pitching with a wedge when I should have been hitting it full on with a wood. Once I figure this the challenge goes down quickly.
0:53 A simple distance to pin challenge goes down in three shots. The challenge balance is kind of all over the place so far.
0:54 Now on to the challenges actually made by players. There are some crazy ones near the top of the points ladder. One requires you to bounce the ball in a specific place, hit the flag, and go in the hole. Another requires the ball be a "swish shot" into the hole without a bounce or roll. Who has the time to try these?
0:58 Heh, there's a challenge that requires me to hit a guy in the leg. I wish I had been doing that one before. I like the variety in the goals.

Would I play this game for more than an hour? Yes
Why? Nice, simple, mostly realistic golfing with interesting challenges to stretch the longevity.

This review based on a demo downloaded from the PlayStation Network.