Showing posts with label tower defense. Show all posts
Showing posts with label tower defense. Show all posts

Wednesday, August 12, 2009

Final Fantasy Crystal Chronicles: My Life as a Dark Lord

Developer: Square Enix
Publisher: Square Enix
Release Date: July 20, 2009
System: Wii
ESRB Rating: E-10+
Official Web site

In a nutshell: Cuteness is not an excuse for starting out slow and boring.

0:00 I tend to like tower defense games, and I've heard a lot of praise for this one, so away we go!

0:01 You hold the Remote horizontally. That surprises me. I figured they'd use the pointer for more accurate placement. The title appears on a starry background with cutesy, standard Square music. Reminds me of the Final Fantasy VII Chocobo Racing music. My options are "New Game" and "Purchase Add-On Content." Er, I'm pretty sure I want the former... On to the Tutorial Stage!

0:02 "In a world free of miasma ... the monsters of the land, finding themselves in a dire state, holed themselves up inside their Darklord's massive Tower. Craydall, the Darklord, was kind and handsome, but then he offered his life to protect the castle from the do-gooders. He's sealed inside a crystal and his daughter Mira was crowned on her 16th birthday.

0:03 Mira is introduced with over-the-top spotlights and drum rolls: "The Messenger from the Inferno! The Great Cursed Sorceress! The Devious Demon of Death. Or perhaps ... The Diabolical Hideous Princess of Doom." Heh. Someone did a good job on the translation.

0:04 Mira wears a hideous half-black, half-pink bustier/dress combo. "Cower in fear, adventurers! From this day forward, I am the new ruler of darkness." Sorry, if you want people to cower, you need a better outfit...

0:05 "Chapter 1: The War Begins." The tower is a small thing with a huge metallic heart atop. "Tonberries! Teach me how to do all this stuff!" says Mira. The little green robed guys rush in to do just that. So CUTE!

***-->CONTINUE READING AT CRISPY GAMER<--***

____________________________________________________

Monday, February 2, 2009

Savage Moon

Developer: FluffyLogic
Publisher: Sony Computer Entertainment
Release Date: Jan. 29, 2008
System: PS3
ESRB Rating: E
Official Web site

In a nutshell: Boring Tower Defense

0:00 I can't say I'm too psyched about playing yet another tower defense game right now, especially when PixelJunk Monsters fills that niche on my PS3 just fine. Still, Sony sent me a voucher to download this one, so it deserves its due.

0:01 This minute spent installing the 207 MB file that I spent 20 minutes downloading. I won't count that download time in the hour because I'm trying to be the bigger man here.

0:02 "PRIOR TO PLAY SEE THE SAFETY AND SUPPORT SECTION IN YOUR PS3 MANUAL." That's a bit worrying ... I don't remember that at the beginning of other PS3 games. Then we're right to a menu/title screen, with a driving drum beat and some transparent gears whirring in the background.

0:03 The controls list one button for "Open menu/Select tower/Select option" and one button for "Cancel/Close menu." The rest is just camera controls. I don't know whether that's a nice simplicity or just overly simplistic...

0:04 This minute spent scrolling through a 14-part EULA before I can start the freakin' game. The first level is called "Agamemnon" on "Moon Nebula XIPE." Wait, moon nebula? I'm no astronomer, but I'm pretty sure those words don't go together.

0:05 A quick pan over a desolate, red moonscape with some machines and pipes laid throughout. "Welcome Commander. I am Lieutenant Major Durutti, and I am here to train you for your assignment code-named 'Savage Moon.'" OK then!

Read the full review at Crispy Gamer