Tuesday, October 20, 2009

Uncharted 2: Among Thieves

Developer: Naughty Dog
Publisher: Sony
Release Date: Oct. 13, 2009
System: PS3
ESRB Rating: T
Official Web site

In a nutshell: Ow! I got snow in my festering chest wound. Look out!

0:00 I enjoyed the writing and presentation in the first Uncharted, but stopped when the game started throwing endless streams of ridiculously tough enemies at me. After reading a bunch of reviews that call this sequel the greatest game of its generation, the bar is set mighty high. Will it live up to expectations? We shall see...

0:01 After a good minutes of loading and logos we've reached ... the title screen. Really? That's why you needed all that loading? Anyway, birds fly around amidst golden idols in a sun-lit jungle tomb. Timpani-heavy, John Williams-esque music sets the mood.

0:02 Difficulties are Very Easy, Easy, Normal and Hard. Where's my Very Hard? I DEMAND SYMMETRICAL DIFFICULTIES. Oh, maybe it's locked. Well ... all right, then ... Normal it is.

0:03 There's an option for "Motion Sensor Throw." OFF PLEASE!

0:04 This is the first game I can recall that lets me set the "dynamic range" on the audio. I don't even know what that means, but it can be set to Maximum, Wide, Normal, Narrow or Midnight. That last one sounds cool. Let's go with that.

0:05 Twitter! Yes, the game can update your Twitter account as you play. A few of my Twitter friends had this on, pestering my feed with endless updates on their progress through the chapters. I think I'll pass. I actually like my Twitter friends.



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