Monday, April 20, 2009

Race Pro

Developer: SimBin
Publisher: Atari
Release Date: Feb. 17, 2009
System: Xbox 360
ESRB Rating: E
Official Web site

In a nutshell: Just another racing game.

0:00 When a game has a name as incredibly generic as "Race Pro" you know it's going be a train wreck or transcendent. Either way, should be a fun hour.

0:01 A bunch of animated logos precede a plain, gray metal title screen, complete with ultra-shiny "RACE PRO" logo. The menu has some grainy stock racing footage running along a bar up top and some generic synth-pop thumping in the background. It's the NASCAR version of a rave!

0:02 The speedometer defaults to metric units. You're in America now, bub! Speak American!

0:03 The control settings include the most detailed analog sensitivity settings I've ever seen. Steering sensitivity is divided into three sectors, plus I can set up "dead zones" for the throttle and brakes. A bit much for most players, I'd imagine, but someone might appreciate it.

0:05 "In Career Mode, become a professional racing driver and earn a living by racing for different teams." OK, I will! First there's the tryout, then races, where I can earn the credits I need to buy new contracts, cars, etc. Let's start at the start with "Group A." It's a Mini Cooper race! Awesome! Like "The Italian Job"!


***-->CONTINUE READING AT CRISPY GAMER<--***

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