Enemy Territory: Quake Wars
Developer: Underground Development
Publisher: Activision
Release Date: May 27, 2008
Systems: PS3 (reviewed), Xbox 360, PC, Mac, Linux
ESRB Rating: T
Official Web site
In a nutshell: Putting the FPS in RTS.
0:00 I played and loved the first two Quake games, but I couldn't tell you a thing about the Quake universe "mythos," as it were. Here's hoping such knowledge is not necessary to appreciate this game.
0:01 "Enemy Territory: Quake Wars needed to perform an initial installation. This will take 8 to 9 minutes." Of course.
0:09 Now the game is "loading data." A much faster process, but still just as annoying.
0:10 We're off! A bunch of logos appear on the underside of a massive spaceship. "They search the galaxy for the sole item their existence requires. Harvesting... and consuming everything in their path ... and now they have arrived here." Roughly a bajillion more megaships appear in the sky above the Earth. There's a glowing red portal with a metallic ring shaped like the Quad-Damage item from Quake. A bit too cute for my tastes, there. Cut to title.
Read the full review at Crispy Gamer
No comments:
Post a Comment