Crisis Core: Final Fantasy VII
Developer: Square Enix
Publisher: Square Enix
Release Date: March 25, 2008
System: PSP
ESRB Rating: T
Official Web site
In a nutshell: A little less conversation, a little more action.
0:00 I'd call myself a fan of Final Fantasy VII, though I'm decidedly not a fanboy. There's an important difference, mainly having to do with cosplay.
0:01 Pan over a beautiful dystopian city as the credits roll. A chopper flies in and someone's running down a corridor. A guy talking in an office. AERIS! OMG! Sephiroth, explosions, an apple, a gun, a swordfight, a horse with armor. More swordfighting, more running, a box labeled "sealed," Aeris kneeling in prayer and... title! Whew! I'm already out of breath.
0:02 Call me a sucker, but the little "bloop" sound effect when moving through the initial menu selector takes me right back to the original FFVII.
0:03 The camera does a long zoom out from a sign for the Shin-Ra Electric Power Company to a bulging tower rising over a dirty, industrial city. "Wutai troops have hijacked the Shinra Express," says a voice over a radio. A helicopter full of SOLDIER, er, soldiers, hovers over the train. "Eliminate them and take control of the train." "Oh yeah!" says Zack, our immaculately coiffed protagonist.
0:05 Zack runs towards the attackers on the roof of the train, blocking bullets with his sword and jumping over an RPG missile in super slow-mo. Just another day at the office. "SOLDIER 2nd class Zack is ON THE JOB!" he says to no one in particular.
Read the full review at Crispy Gamer
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