King of Clubs
Developer: Oxygen Studios
Publisher: Crave Entertainment
Release Date: Aug. 4, 2008
Systems: Wii (reviewed), PS2, PC, DS, PSP
ESRB Rating: E
In a nutshell: Mini-golf, maxi-annoyance.
0:00 I hadn't heard of this game until it appeared in my mailbox just before I moved. I'm a big fan of real-life mini-golf, though, so it shouldn't be a tough sell.
0:01 "Oh, bless my soul," says an Elvis impersonator on the preview screen. Wha? Then straight into the intro, with the desert countryside rolling by. "Under the blistering heat of the Nevada sun, five men (there are six of us!)... six men struggle against the odds." They have to fight traps and the elements and "they're gonna have to do it all in stupid costumes." Silly scenes of the characters doing a sort of screen test and antagonizing each other. "I don't want to see no spittin', no quittin', and no out-of-bounds hittin'," says the Elvis impersonator who seems to lead this ragtag group. "Perhaps I should play the caveman," says the very English guy in the knight getup. Wow, this is gonna be cheese-tastic, I can already tell.
0:03 A quick, one-screen explanation of the controls: I have to stand up, press A, pull back, press A again, and swing.
0:04 Some desert scrub scrolls by in the background as some endearing twangy rockabilly plays. I pick career mode, where I have to "clear as many pars as possible to advance." Jurassic Classic is the first course. The course par is 36.
0:05 A simple little interface lets me purchase pedestrian things like balls and clubs, but also weird things like mulligans (buy in bulk and they're cheaper), colored balls and trails (I pick red!) soundtracks and even action figures of the characters. Cute.
Read the full review at Crispy Gamer
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