Wednesday, April 16, 2008

Rez HD

Developer: Q Entertainment
Publisher: Microsoft Game Studios
Release Date: Jan. 30, 2008
System: Xbox 360 (original on PS2, Dreamcast)
ESRB Rating: E
Official Web Site

In a nutshell: Panzer Dragoon + an art project + a rave = Rez HD

0:00 Despite being a huge fan of both rhythm and experimental games, my only exposure to this game was seeing a friend play the Dreamcast version at a party roughly five years ago. It was... it was not a wild party.

0:01 A featureless albino woman is trapped in a tube. A vaguely human shape of rounded square discs hovers around, and then a wild quick zoom out from a white room. I feel like I'm in a college film class.

0:02 The tutorial automatically comes on-screen. Hold A and move the cursor to aim, let go to fire. That's it?

0:03 You can target up to eight enemies at a time. Items can increase your "level" or provide a screen-clearing "overdrive." Seems relatively standard so far, though I like the sound effects. "What lies at the dark end of this network?" the game asks. Is it pie? I hope it's pie!

0:04 I turn on vibration for the full Trance Vibrator experience. Also, for some reason, the point display is "off" by default, but how else will I know how awesome I am?


Read the full review at Crispy Gamer

2 comments:

Unknown said...

"After seeing the imaginative enemies and environments in the first three levels, I'm eager to see the rest. I doubt I'll replay the game much past that, though. I'm glad I didn't spend more than $10 on it."

Oh, you will, good man, you will! The last level is where it's at. Fear ... is the mind killer.

Also, why is there no comment system on Crispy Gamer? What is that? Web 0.5?

Kyle said...

Where it's at? Does it have two turntables and a microphone?

Last I hear, Crispy Gamer was still working on getting a comment system and RSS feeds up. Maybe soon they'll graduate to Web 0.6!