Monday, June 22, 2009

Resistance: Retribution

Developer: Sony Bend
Publisher: SCEA
Release Date: March 17, 2009
System: PSP
ESRB Rating: M
Official Web site

In a nutshell: Oh look, another Chimera to auto-aim at.

0:00 I'm really interested to see how the intensely detailed PS3 dual-stick shooter makes the conversion to the diminutive, less powerful handheld.

0:01 The title appears over a yellowed map of Europe and a skull and crossbones, only the crossbones aren't crossbones ... they're GUNS! YIKES!

0:02 Looks like the face buttons take the place of the second analog stick. I'm not fully convinced this'll work well. My fresh-faced protagonist looks out, rifle in hand, as I choose "Campaign" from the menu. I'm constantly amazed that a portable system can turn out 3-D graphics like these.

0:03 I choose Normal difficulty because I don't wanna be a wuss. "I had heard of Grayson, of course," says an unseen narrator. "Everyone had, in those days leading up to the fall of the London tower." One night in Manchester, Grayson's life changed forever. We see a mutant tower over a human on a slab. "We got a live one here. No. No, Johnny. No! Johnny..." Grayson's brother has been "changed." "We can't let him live." Bang! Bro's death sent Grayson over the edge, apparently. He deserted and tried to destroy conversion centers on his own. Months later, at the trials, he found "the law makes no exception" for desertion.

0:06 Grayson would have died in prison except for the intervention of ... Raine Bouchard, of the French Maquis. She wants help taking out a Chimera Tower in Paris. "Taking orders from frogs and a broad. No thanks, sister?" he says in his best "Rebel Without a Cause" impression. "So you lost your family," Bouchard responds. "Look around, we all lost family." Decent writing and presentation, here.


***-->CONTINUE READING AT CRISPY GAMER<--***

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